Selasa, 02 Desember 2014

Runeterra Lucian lost his Wife by thresh

Lore

Valoran

Mogron Pass concept
Mogron Pass during the Rune Wars.
Until only twenty years ago, Runeterra was on a collision course with disaster. As quickly as Runeterra's denizens would band together in ancient times as tribes, opposing tribes would war to settle their disputes. No matter the era, the preferred choice of warfare has always been magical. Armies would be enhanced or decimated by spell and rune alike. Champions made the most of magical items forged for them as they led or supported armies. Summoners – often the de facto leaders of Valoran's political forces – would unleash mighty magical powers directly against foes and their holdings with little regard for consequence. With such an abundance of raw magical power at their disposal, there was little motivation for summoners to explore more environmentally-friendly forms of warfare. Within the last two hundred years, however, the dangers of unchecked magical warfare began to expose the fragility of Runeterra to everyone residing in Valoran. The last two Rune Wars drastically altered the geophysical landscape of Valoran, even after magical energy was focused on restoring it. Violent earthquakes and horrific magically-fueled storms made life on Valoran challenging, even before factoring in the horror of warfare on the populace. It was theorized that another unchecked Rune War would tear the world asunder.
Institute of War
The Institute of War
As a direct response to the world's growing physical and political instability, Valoran's key magicians – including many powerful summoners – came to the conclusion that conflicts needed to be resolved in a controllable and systemic way. They formed an organization called the League of Legends, whose purpose was to oversee the orderly resolution of political conflict in Valoran. Housed in the Institute of War, the League would be given the authority by Valoran's political entities to govern the outcomes of the organized conflict they would administer.
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Locations

MapofValoran
Map of Valoran and its surrounding islands
Freljord Map
Map of Freljord
Though many regions and settlements on Valoran, the rest of Runeterra remains largely unknown:

Seas

See Also

City of Mount Targon

Lore

Mount Targon Crest
Mount Targon Crest
Snowy slopes, cold winds, and scarce sources of food makes Mount Targon a harsh landscape for survival. The mountain can be seen all across Valoran, and many believe its peak to be the highest point on Runeterra.
Pantheon OriginalSkin
Pantheon in battle

The Rakkor Tribe

Far above the clouds on Mount Targon resides a stalwart tribe of people known as the Rakkor who still revere combat and war as ultimate artforms. They live and breathe only for battle. Each member of the tribe is bred to be a disciplined and vicious warrior, preferring to battle soldiers of either the Noxian or Demacian armies only when outnumbered at least ten to one. Rakkor warriors are trained not only to be as lethal with their bare hands as the most capable martial artists, but also to fiercely wield the many relic-weapons of the tribe. Such treasures have been handed down from generation to generation, and have harnessed the mystical nature of Runeterra in their very cores. These relic-weapons are among the most dangerous in existence. The stone-faced warrior PantheonSquare.png Pantheon, the Artisan of War, is considered the paragon of his people.
Before the solstice of their 16th year, each member of the Rakkor tribe must participate in the Rite of Kor, a ceremony in which two Rakkor teens battle to the death for the right to bear a relic-weapon. It is a grisly event, though due to Targon’s limited food supply, a necessary one. Every child is trained and taught in preparation for their momentous battle. Should a participant refuse to fight, they are sentenced to death by the Rakkor leaders and are immediately executed. The name of the current Kor leader is Jagen.

The Solari Tribe

Leona-teaser
Leona emerges
Iron Solari Crest
Iron Solari Crest
Rather than a pursuit of war, Mount Targon’s peak is reserved for a special group of Rakkor who answer to a “higher” calling. Members of this group, called the Solari, retire their mantles of war, choosing instead to devote their lives to reverence of the sun. According to legend, the Solari were formed by a warrior who could call the raw might of the sun down upon his enemies in combat. He claimed Mount Targon’s summit, the point on Valoran closest to the sun, for his solar devotion, a tradition which generations of Solari have preserved to this day.
Though they maintain their reverence, no other warrior possessed the gifts of the founder – until LeonaSquare.png Leona, the Radiant Dawn. The Solari elders claimed Leona from the Rakkor tribe and assisted in focusing her abilities. When she was ready, Leona donned the golden armor of the Solari and they bestowed upon her the sword and shield passed down from the ancient sun-warrior of legend.
Diana Teaser
Diana's discovery

The Heretic

Though she was born to the Solari, DianaSquare.png Diana's inquisitive nature set her apart from her brethren. She had always found solace and guidance in the night sky, and questioned the dominance of the sun in her society. The Solari elders responded to her challenges with only derision and punishment. Diana remained convinced, however, that if she could find evidence of the moon's power, the elders would listen to reason.
For years, she studied Solari archives in solitude until she discovered an encoded message hidden in an old tome. This clue led her to a secluded valley on Mount Targon where she unearthed the hidden entrance to an ancient, sealed temple. Inside, among aging relics and faded murals, she found an ornate suit of armor and a beautiful crescent blade, both inscribed with sigils of the moon. Diana donned the armaments and returned to the Solari elders that night. She declared that the artifacts proved others had once worshipped the moon as she did. Her discovery of evidence challenging Solari dominion shocked the elders.
To Diana's horror, they pronounced her a heretic and condemned her to death. As the elders prepared her for execution, Diana's anger and sorrow overwhelmed her desire for acceptance. She lifted her gaze to the sky, calling upon the moon for strength. Lunar power surged within her and she shattered her bindings. Raising her relic blade, she turned and slaughtered the elders. With the temple in ruins behind her, Diana resolved to destroy all those who would deny the power of the moon. Now an unyielding avatar of the moon's power, Diana wages a dark crusade against the sun-worshiping Solari.
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Trivia

  • The name of the Kor leader, "Jagen", is a German word and means "hunting".

Champions

Champion Ties
DianaSquare.png Diana, the Scorn of the Moon Birthplace: heretic of the Solari tribe
LeonaSquare.png Leona, the Radiant Dawn Birthplace: sun-warrior of the Solari tribe
PantheonSquare.png Pantheon, the Artisan of War Birthplace: paragon of the Rakkor tribe

City of Demacia

Lore

Along the western coast of Valoran, the human city-state of Demacia shines as the continent's paragon of virtue amongst all the other human settlements. The residents are always striving to sharpen their bodies and minds in the pursuit of absolute justice.

Culture

The people of Demacia are driven by their common cause to disseminate benevolence and order for the betterment of all beings throughout Valoran. They view malice and selfishness as a disease which should be expunged from the psyche of humankind. Those who come to Demacia and choose to settle within the borders of the city-state are expected to share the ideals and virtues of its citizenry. Those who seek personal gain at the expense of others quickly find themselves ostracized… or worse.
Life in Demacia is not one of placid utopian dreams. Since the Demacian people pride themselves as the moral vanguards of Valoran, they adopt seemingly draconian measures to ensure that their moral code remains the only code by which one may live within the city-state. Crime in any form is harshly punished: there are no misdemeanors within Demacia. Some detractors of Demacia (who criticize far from the reaches of the city-state) claim this as proof of its inherent hypocrisy. Demacians counter this argument by pointing out that their justice system incorporates benevolence and mitigation into its verdicts. No one is punished without fair and just consideration of the circumstances involved. While others may continue to criticize the harshness of Demacian law, the Demacians stand by their convictions.
Demacian crest small
Demacian crest

Government

Demacia is run by a constitutional monarchy, wherein the King of Demacia serves as the head of state and an elected council serves as the legislative body. While the king is a strong ruler, he is kept in check at least partially by the Demacian Council. The current King of Demacia, Jarvan III (a.k.a. Jarvan Lightshield the Third), works earnestly with the Demacian Council to ensure that the sanctity of the city-state remains pure and true. Since the rule of Jarvan I, there has never been an attempted coup or rebellion of any kind in Demacia. The king serves not only as the political leader of the city-state, but also as the commander-in-chief of its military.

Noble Houses

As a monarchy, Demacia is governed by various royal families, regulating the city-state primarily as members of the Demacian Council. While many of the Noble Houses have ruled for generations, they are treated as any other citizen under the nation’s strict laws and are not exempt from them. They may even be treated more harshly under the law as they are meant to serve as shining examples of how Demacian citizens should conduct themselves, publicly and privately.

House Lightshield

House of King Jarvan III and his son JarvanIVSquare.png Prince Jarvan Lightshield IV. They have been the royal family of Demacia for over a century.

House Spiritmight

One of the most influential political forces in Demacia. Notably the prince's mother Lady Lightshield, formerly Lady Catherine Spiritmight, belong to this family.[1]

House Crownguard

A paragon family of Demacian service. GarenSquare.png Garen Crownguard and LuxSquare.png Lux Crownguard hail from here.

House Buvelle

Lestara Buvelle notably adopted famed musician SonaSquare.png Sona Buvelle into the family.

House Vayne

The famously tragic murder of her family left the controversial figure VayneSquare.png Shauna Vayne with the family fortune which she invests in her vengeful crusade against evil creatures and dark magic.

House Laurent

A family known for its long line of elite duelists. It is currently headed by FioraSquare.png Fiora Laurent after she caught her father cheating for a duel.

Military

GarenSquare
Garen, a soldier of the Demacian military
The Demacian military is one of the strongest in all of Valoran, and until recently it was the only force capable of holding back the hunger of the military machine that is Noxus. Noxus has been the sworn enemy of Demacia since both settlements were founded hundreds of years ago. Their conflict is, at its core, a moral one. With such a night-and-day division of moral philosophy between Demacia and Noxus, it is not hard to see why Demacia views its military requirements as a vital necessity for survival. Every Demacian citizen is required to serve in its military for no less than three years. Even after this time, most Demacians remain on active status in the city-state’s military reserve. The resolve of Demacia's military is alternately celebrated or despised, but always respected. Their "zero tolerance" moral code is strictly upheld by civilians and soldiers alike. In combat, this means Demacian troops may not make excuses, flee, or surrender by example. Thousands of great heroes have risen and fallen on the bloody battlefields between Demacia and its preeminent rival, Noxus.
As an indoctrination tool, the Demacian military utilizes The Measured Tread, a handbook which outlines the city-state's ideology. Quotes from the book include:
  • "Death is inevitable; one can only avoid defeat."
  • "To fight for justice in the name of Demacia."
  • "Victory for our allies, defeat for our enemies, and justice for all."
  • "When Demacians march forth, ridding Valoran of the evils of selfishness and greed under the pristine banner of justice, we know who we are and what we fight for, unapologetically."
  • "In our eternal forward march, we must stomp out evil all across Valoran wherever it may grow. Leave no stone unturned: the roots of one ignored weed will inevitably corrupt the whole of the garden.”
Notable branches of the military include the Dauntless Vanguard and the Demacian Elite Guard.

Appearance

Demacia is a shining beacon of hope for humanity, and as such the city is the visual representation of this concept. There is a clean and pristine feel and look to the city. Towering spires litter the skyline of Demacia. White stone and marble are the materials of choice in the construction of Demacian buildings. Majestic flags fly high along the parapets of the city. The city walls virtually gleam with power and nobility. The capital itself sits next to a natural port, with the majority of the other towns resting on a plateau.

History

Death of the King

Demacian army led by their King, Jarvan I, had pushed Noxian army to their city walls. SionSquare.png Sion ordered one of his men to bar the gates while the rest forced the enemy soldiers to fight them for every bit of Noxian soil. He demanded that they pushed forwards striding as a giant through the Demacian rabble with one clear purpose: to cut their army's head from its body.
Jarvan's royal guardsmen believed they could halt his charge. They were wrong. He cut them down, one by one, until only SionSquare.png he and the king remained. Battered and fatigued, Sion continued the fight the king. He battled Jarvan beyond the point of breaking and was finally bested… but not beaten. With his dying breath, he locked his fingers around the king's throat and broke the will of a nation. The Demacian King, Jarvan I, was dead.
JoJDSSExcursion
Captain Lionel Brickhouse accepting command of the DSS Excursion

Piracy Strikes Demacian Navy

The DSS Excursion - a cargo sloop of the Demacian Navy - was reported lost at sea, an apparent victim of piracy. All hands aboard are currently missing, and no demands were made of the Demacian government for their return.
The Excursion was bound from Freljord to Demacia laden with unspecified trade goods, according to a spokesperson for the Demacian Navy, when audiopathic contact with the sloop was ultimately lost. After twenty-four hours of communications silence, rescue vessels were dispatched to the Excursion's last reported location.
The Demacian investigation of the ship's disappearance - led by Demacian Captain of the Guard and Champion of the League, GarenSquare.png Garen - reported that some of the logged cargo of the Excursion had been jettisoned into the Conqueror's Sea approximately twenty kilometers from the vessel's last reported position. Other debris located near the jettisoned cargo was divined for analysis, revealing that the Excursion had been attacked and boarded while en route to Demacia.
Further divination did not reveal the identity of the perpetrators of the attack, though it was gleaned that the attack occurred at night when most of the Excursion's crew was in their quarters. The investigation has further revealed that magic above maximum potency as dictated by the League was used in the attack, and necromancy is believed to have been used based on the evidence divined. As a result, the League dispatched a team of investigators led by League Champion KayleSquare.png Kayle, the Judicator.
The whereabouts of the DSS Excursion remains a mystery to this day.

Sivir's Vacation

Sure she's deadly. She wouldn't still have the title “the Battle Mistress” if she wasn't. Sure she's survived multiple attempts on her life at the behest of the Noxian High Command. Sure she's hotter than a summer day – that red and gold outfit certainly provides her with plenty of space to move. Nevertheless, our lady Sivir may have come up against a force she won't be able to overcome!
For those whose memory is less than stellar, SivirSquare.png Sivir was arrested last October after going for an alcohol-induced joyride in a hex-tech conveyance, terrorizing her two passengers and a host of pedestrians. She was arrested by Demacian authorities shortly afterwards, if you remember the hype, and she stood trial just the other day.
Judge Haley Suede took pity on Sivir's "I'm just a lonely girl with personal problems" defense and sentenced the Champion to 90 days in a Demacian penitentiary, with time spent in the Fields of Justice not counting towards her sentence.
Listen, I love our Champions – they pay my bills – but one thing I can't stand is the way they're given special dispensation by the courts. If I'd done the same thing, I would be in jail for the next 18 months, and not in a cushy part of the prison.
Oh well. Position has its privilege, but we'll have to see how a jail term interferes with her duties to the League of Legends. More on this as it develops.

Demacian Miners, Trapped in Kalamanda

Collapsedmine
Rescue parties rush to save the trapped Demacian miners in Kalamanda.
An earthquake rocked the village of Kalamanda yesterday evening, causing the collapse of a mithril mine and trapping twelve Demacian miners underground. Rescue efforts began shortly after the mine caved in, though no announcement of progress has been made by the village. No other damage in Kalamanda was reported. The collapse occurred during the early morning work shift at the #1 Loadstone Mining Consortium (LMC) mine, which is the site of Demacia’s primary mineral extraction operation in Kalamanda. Reports from miners who narrowly avoided the accident indicate that there was initially a low rumble that rapidly grew louder emanating from deep within the mine. Shortly after the rumbling started, the main mine shaft began to shake, and it eventually collapsed. The fates of the twelve miners still trapped underground remain unknown. The tremor also released huge pockets of magical energy into the atmosphere, prompting immediate concern that the area is rapidly becoming unstable. League officials descended upon Kalamanda en masse, studying the causes and effects of the catastrophe. Finger pointing began immediately across Valoran; rumors that the quake was caused by the rampant influx of unregulated mining operations and environmentally unsafe mining practices by Zaun have been raised, along with wilder accusations that the quake was deliberately triggered. The Loadstone Mining Consortium is a mining company owned in part by the Demacian royal family. It had just conducted safety inspections of all its facilities in Kalamanda before yesterday’s events. “There is no reason whatsoever that the #1 mine should have collapsed at all,” commented Winston Garnersham, chief overseer of the LMC’s Kalamanda operations. “Although the earthquake was unpredictable, the magnitude of the shock was not great enough to cause a collapse. That mine checked out across the board; were it even remotely unsafe, we would have shut it down. We are not in the business of risking the lives of our employees for profit.”
The League has offered assistance to Demacia in its rescue efforts, as have the small contingencies of Piltover and Ionia. Help has even been offered by the Noxian delegation in Kalamanda – a surprising move considering the animosity between Demacia and Noxus in recent years.
KatarinaSquare.png Katarina, champion of the League and the Noxian High Command’s representative in Kalamanda, issued the following statement in light of the accident: “Our well-wishes go out to the miners who are currently fighting for their lives in the collapsed Loadstone mine. Such business is dangerous, especially when companies may be tempted to risk the lives of others in unsafe working environments. In the future, Noxus would be willing to share the expert safety practices of Noxian mining operations with the other city-states working in Kalamanda.”
The vast mineral wealth uncovered last year in Kalamanda has been steadily exploited by city-states and independent miners alike. Demacia and Noxus are the two city-states with the largest presence in Kalamanda, with both setting up military outposts near the village. The village’s elders have stated in no uncertain terms that they are looking to establish an exclusive contract with a single city-state for future mineral exploitation, though no final decision has been made in that regard. Both Demacia and Noxus are thought to be the leading contenders for securing exclusive mining rights in Kalamanda.

Trivia

  • The city-state motto for Demacians is, "Demacia: now and forever."
  • A common battle cry among Demacian champions is, "Demacia!"
  • The pronunciation of Demacia seems to have some ambiguity.  GarenSquare.png Garen,LuxSquare.png Lux, GalioSquare.png Galio and QuinnSquare.png Quinn pronounce Demacia as "De-mah-SEE-a" whereas JarvanIVSquare.png Jarvan IV pronounces it as "Deh-MAH-Si-Ah"
  • The current sate of JarvanIVSquare.png Prince Jarvan IV Lightshield are unknown, though there are indication that his blood was used to resurrect SionSquare.png Sion for the second time.

City-State Champions

Champion Ties
FioraSquare.png Fiora, the Grand Duelist Birthplace; House Laurent; elite swordswoman and professional duelist
GalioSquare.png Galio, the Sentinel's Sorrow "Birthplace"; former guardian of Durand
GarenSquare.png Garen, the Might of Demacia Birthplace; House Crownguard; Captain of the Dauntless Vanguard
JarvanIVSquare.png Jarvan IV, the Exemplar of Demacia Birthplace; House Lightshield; Demacian Crown Prince
LucianSquare.png Lucian, the Purifier Birthplace; seeks to purge the undead spirits within the Shadow Isles
LuxSquare.png Lux, the Lady of Luminosity Birthplace; House Crownguard; prodigy of the School of Magic
PoppySquare.png Poppy, the Iron Ambassador Residence; yordle emissary from Bandle City
QuinnSquare.png Quinn and ValorSquare.png Valor, Demacia's Wings Birthplace; Demacian common-born citizen; Demacian elite ranger team
ShyvanaSquare.png Shyvana, the Half-Dragon Residence; member of the Demacian Elite Guard
SonaSquare.png Sona, the Maven of the Strings Residence; adopted into House Buvelle; famed Demacian musician
VayneSquare.png Vayne, the Night Hunter Birthplace; House Vayne; renowned Demacian vigilante
XinZhaoSquare.png Xin Zhao, the Seneschal of Demacia Residence; steward of the Lightshield Dynasty
TaricSquare.png Taric, the Gem Knight Residence

Associated Champions

Champion Ties
BrandSquare.png Brand, the Burning Vengeance Captured by Demacian forces
HecarimSquare.png Hecarim, the Shadow of War Terrorized Demacian villages
SionSquare.png Sion, the Undead Juggernaut Killed and was slain by King Jarvan I
SivirSquare.png Sivir, the Battle Mistress Spent time in the Demacian penitentiary
SwainSquare.png Swain, the Master Tactician Seeks to kill JarvanIVSquare.png Jarvan Lightshield the Fourth
TwistedFateSquare.png Twisted Fate, the Card Master Former card shark
UrgotSquare.png Urgot, the Headsman's Pride Desires revenge on GarenSquare.png Garen Crownguard

References